using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.IO.Ports; namespace KHSCALE_TP { public class SerialPort { public bool m_IsConn = false; public string m_strPortMsg = ""; public int m_recvCount = 0; private System.IO.Ports.SerialPort port = null; private List m_buffer = new List(); public void AddBuffer(byte[] data) { lock (this) { m_buffer.AddRange(data); } } public List GetBuffer(bool bClear) { List buffer = new List(); lock (this) { buffer.AddRange(m_buffer); if (bClear) m_buffer.Clear(); } return buffer; } public void ClearBuffer() { lock (this) { m_buffer.Clear(); } } public int GetBufferSize() { lock (this) { return m_buffer.Count; } } public void Close() { try { if (port != null) port.Close(); } catch { } port = null; m_IsConn = false; } public void Init(string portName, int baudRate, Parity parity, int dataBits, StopBits stopBits) { try { port = new System.IO.Ports.SerialPort(portName, baudRate, parity, dataBits, stopBits); //port.DataReceived += new SerialDataReceivedEventHandler(port_DataReceived); port.ReadBufferSize = 1024 * 1024; port.Open(); m_IsConn = true; m_strPortMsg = portName + " 포트를 정상적으로 오픈하였습니다."; U3Util.ErrorLog(m_strPortMsg); } catch (Exception ex) { m_strPortMsg = portName + " " + ex.Message; U3Util.ErrorLog(m_strPortMsg); m_IsConn = false; } } public void Read() { m_strPortMsg = ""; try { port.ReadTimeout = 1; while (port.BytesToRead > 0) { int bytesToRead = port.BytesToRead; if (bytesToRead > 0) { byte[] bytesBuffer = new byte[bytesToRead]; int readBytes = port.Read(bytesBuffer, 0, bytesToRead); if (readBytes > 0) { m_recvCount++; byte[] bytesBuffer2 = new byte[readBytes]; Array.Copy(bytesBuffer, bytesBuffer2, readBytes); AddBuffer(bytesBuffer2); } } if (GetBufferSize() >= 256) { port.DiscardInBuffer(); return; } System.Threading.Thread.Sleep(1); } } catch (Exception ex) { m_strPortMsg = ex.Message; U3Util.ErrorLog(m_strPortMsg); Close(); } } private void port_DataReceived(object sender, SerialDataReceivedEventArgs e) { //Console.WriteLine(port.ReadExisting()); } } }